The headline grabber was Team Three, the Open Source team. Mattson invited product developers from across the food industry to test the effectiveness of the software team technique made famous with the development of the Linux computer operating system. Linux derived its name from Linus Torvalds, a student at the University of Helsinki, who in 1991 developed the system, then asked programmers around the world to improve upon it. The popular web platform blazed a trail for a whole field of new products, including the video recording system TiVo.
"We wanted a team of 15 from all segments of the food industry for the Open Source model," says Gundrum, who sometimes refers to group three as the Dream Team. Participants included seasoned product developers from Birds Eye, Kellogg, Kraft, Mars, McCormick, Nestle and Schwan, among others. Gundrum says he wanted "people representing big brands, small brands, supplier firms, freelance chefs. Most were product developers, but we had some marketing folks, too."
The Open Source approach incorporated ProtoThink, a digital collaboration technique introduced by Mattson.
"ProtoThink allows teams to communicate and innovate with people all over the world within a digital creative medium," says Gundrum, who likes the idea that all of his food experts have become ethnographers, communicating about the things they eat wherever they find themselves in the world. "You can interconnect a team of 20 people from all over the world to ideate. You don't need a conference room."
With so many people, including professional chefs, and at least a few strong egos, the Dream Team bogged down over professional differences. A Mattson executive who headed the team steered it through to completion of its cookie: oatmeal caramel.
In the end, there was an actual bake-off in April. Mattson sent selected 300 households from across the country and sent them samples of all three cookies. Forty-four percent voted for the Current Industry Practice team's strawberry cobbler cookie; 41 percent for the Dream Team's oatmeal pecan; 14 percent for the XP team's oatmeal chocolate chip.
Beyond the ultimate cookie
The modern food industry is in the "entertainment business," Gundrum posits, pointing to statistics indicating that more than half of today's food dollar is spent away from home. "The basic issues of food production were solved many years ago," he says. "The mission of new products is to entertain."
Every product, he says, is a blend and balance of technology, satisfying consumer wants and needs, and then the application of the culinary arts. For the most part, the food industry's insularity has left it blind to innovation models used in other industries that could help it cut time and cost from new product investment.
"I don't want to suggest that the food industry is deficient," he says. "We're just asking it to look outside and bring in some completely fresh thinking."
Gundrum points to the cosmetics industry, which sometimes turns over 100 percent of its products within a three-year cycle.
"By sharing the results, we will help the industry become more productive and profitable," he says. "(The food industry) has been too slow in new product development, both in concept and development. We have also separated culinary arts and food science too much. Often, teams are too much into the culinary dimension before they even know the market. "
Gundrum envisions a series of products flowing from the Project Delta experiment over the next 10 years. "We will build a pipeline of projects open to entrepreneurs, restaurants … anybody!" he says.
The products will be formulated by professionals, tested with consumers, refined, and tested again until they are perfected. Processors profit. And part of the profit feeds the hungry.
"Turnkey products with a social mission to feed hungry Americans," sums Gundrum. "Everybody wins!"
|The product development that keeps on giving
Mattson and Co. created the non-profit Mattson Foundation to make contributions to charitable organizations to feed the hungry.
Project Delta from the start had a charitable component. Its goals were to:
"When you purchase products with the ‘Helpings' logo, you can feel especially good about your choice in brands," the label says. "Helpings products have been created by individuals and companies who want to help you eat more nutritiously, and who want to help put an end to hunger. A part of each dollar you spend on Helpings products will be used in making a charitable contribution to the food banks and organizations helping to feed the 32 million people in the U.S. who live in poverty."
|AND THE WINNERS ARE . . .
Here are the development teams' assessments of each of their three products.